The Boston Medical Center's research shows that excessive use of electronic products will cause the parent-child relationship to be alienated, and the interaction between the two parties will be "lost" to a certain extent. This work is based on the status quo that digital products have become daily necessities and even necessities and penetrates into every modern family.Parents and children exchange perspectives and perceive each other’s what they see and think as creativity, use digital interactive devices as the medium, and integrate dynamics through Unity 3D. Color capture technology, as well as digital tools such as CINEMA 4D, After Effects, Octane Vectron, etc., to achieve interesting and educational audiovisual content and family interaction experience, aiming to build a new digital immersive interactive program that can enhance parent-child emotions and trigger audiences Thoughts on digital survival.
波士顿医疗中心的研究表明:电子产品的过度地使用会导致亲子关系发生疏离,使双方互动在一定程度上发生“丢失”。本作品基于数字产品已成为生活日用品甚至必需品而渗透于各个现代家庭的现状,以父母与孩子间交换视角,感知对方的所见所想为创意,以数字化交互装置为媒介,通过Unity 3D结合动态色彩捕捉技术,以及CINEMA 4D、After Effects、Octane Vectron等数字化工具,实现充满趣味且有教育意义的视听内容与家庭互动体验,旨在构建可提升亲子情感的新型数字化沉浸式交互方案,并引发受众对于数字化生存方式的思考。
① Conduct a large number of on-site investigations and online questionnaire surveys on parent-child relationship, interactive content and interactive behavior
② Preliminary analysis of phenomenon summary, result orientation and solution direction
③ From the perspectives of both parents and children, adopt a multi-branch and multi-sensory method for device design
④ Analyze social issues, conduct abstract interpretations and construct story content
① 针对亲子关系、互动内容和交互行为进行大量实地询问考察与线上问卷调研
② 现象总结、结果导向与解决方向等初步分析
③ 从亲子双方两个角度切入采用多支线多感官的方式进行装置设计
④ 剖析社会问题进行抽象演绎构建故事内容
The electronic drawing software Illustrator / Photoshop produces static images as an interactive input source
电子绘图软件Illustrator / Photoshop制作静态画面作为交互输入源
Code compilation software Unity 3D combined with Cinema 4D / After Effects to achieve output source
代码编译软件Unity 3D结合Cinema 4D / Octane Vectron/ After Effects实现输出源
Real-time interactive display and presentation of external camera and projection equipment with laser cutting puzzle
外置摄像头与投影设备搭配激光切割拼图实物进行实时交互的展示呈现
In terms of technical implementation, electronic drawing software is used to make static pictures as the input source of interaction. The output and presentation are based on comprehensive consider- ation of interactivity and display effects. On the premise of ensuring the fluency of interaction, we finally chose the Unity 3D platform for production. In order to achieve the interactive presentation of color capture and simultaneous interaction with multiple people.
在技术实现方面,采用电子绘图软件制作静态画面,作为交互的输入源,输出与呈现则通过Unity 3D交互软件进行代码编译并结合外置摄像头与投影设备搭配激光切割拼图实现实时交互。
Try one / 尝试一
① Too high sensitivity may cause false touch
② Can not achieve simultaneous operation by multiple people
① 灵敏度过高容易造成误触
② 无法实现多人同时操作
Try two / 尝试二
① Multiple people can touch at the same time
② The amount of calculation is complex and easy to freeze and the fluency is insufficient
① 可以实现多人同时触控
② 计算量复杂容易卡顿流畅度不足
Try three / 尝试三
① The database converts the recognized colors into electrical signals and inputs them into Unity 3D for projection
② It can be operated by multiple people at the same time, the accuracy is increased, and the fluency of calculation and audience interaction rate are improved
① 开源数据库将摄像头识别后色彩转化为电信号传输到Unity 3D中实现实时投影
② 可实现多人同时操作,精确度明显上升能够提高设备运算流畅度和观众互动率
In order to enhance the randomness of user participation, the interaction process is divided into two states: untriggered and trigg- ered: when untriggered, the device screen presents abstract lines and interactive prompts, and when the audience triggers, different screen content is presented according to different triggering methods .
增强参与的随机感,将交互分为未触发与触发两种状态:在未触发时,装置画面呈现抽象线条与交互提示,当观众触发时,则根据触发方式不同而呈现不同画面内容。
Before triggering interaction: 触发互动之前:
Abstract lines and interactive prompts 抽象线条和互动提示
When the interaction is triggered: 触发交互时:
The red puzzle shows the animation content (child's perspective) 红色拼图显示动画内容(儿童的视角)
When the interaction is triggered: 触发交互时:
The blue puzzle shows the text content (adult perspective) 蓝色拼图显示文本内容(成人视角)
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